House Rules

Illumination

Torches, lanterns, and other sources of illumination have been altered to provide a more dangerous dungeon crawl and make resource management a little more important. Any powers or feats that allow a character to create a light source require a minor action each round to sustain.

Candle

  • Cost 1 sp
  • Radius 1 square (dim)
  • Duration 4 hours

Torch

  • Cost 1 gp
  • Radius 2 squares (dim)
  • Duration 1 hour

Lantern

  • Cost 40 gp
  • Radius 3 squares (bright)
  • Duration 4 hours per pint of oil (1 gp/flask)

Campfire

  • Radius 4 squares (bright)
  • Duration Varies by conditions and materials

Travel Time & Pace

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